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AXRIA Retro World v1.0

 AXRIA Retro World ~ Starring Sarah Kinzi

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INSTRUCTION BOOKLET

If you need instructions on how to save Moonlight City, check out the enclosed instruction book;
 

Page 00

Click the image above to view all pages!
 
(Instructions uploaded: 02/01/2013)

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ZONES


World 1: Evergreen Hill


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Here begins your quest, all new creatures are introduced as you travel to the 

Tropical Dome.

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World 2: Crystal Glacier


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Slip and slide through icy caves to the crystal palace, Be careful under the cold tides!


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Stage 3: Custurn Amazon

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The hot amazon if full of poisonous Gratto’s, Keep an eye out for the pyramid and be the first in the world to solve the maze!

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Stage 4: Hidden Fortress

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So you finally made it! From the Space station to the Hidden Fortress, it seems Dr. Scarfire could be behind any door! Good luck.

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DESCRIPTION

A Platformer Adventure game in an original Game boy style. Black & white, 8-BIT.

It also pays homage to Super Mario Land with its platforming and Mr Gimmick with its Star weapon.

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Technical Info

System: Windows PC (XP, Vista, 7 ~ Untested on 95, 98, 2000 & ME) 
Started: 26 Dec 2011 
Release: 31 Mar 2012


Please note: 
Some virus protectors may assume this is a virus program, you can be rest assured this is completely safe.
Besides, I’m here to be creative, not destructive.

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CREDITS

Design, Programming, concept: Angus Beer (James Leonardo)
‘Flywing’ enemy design: Lewis Prior

Music:

Phase Out (Trip World)
Masayuki Iwata (Trip World)
Tsutomu Ishida (Trip World)
Atsushi Mihiro (Trip World)
Manami Matsumae (Trip World)
Shinichi Seya (Trip World)
Makoto Tomozawa (Megaman: Dr Wilys revenge)
Kouji Murata (Megaman III)
Hirokazu Tanaka (Super Mario Land)
Graeme Norgate (Donkey Kong Land)
David Wise (Donkey Kong Land)
Alberto Jose Gonzalez (Turok Battle of the dinosaurs)

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Creator’s comments


 ”I wanted to make a simple game that would be easy to program and finished in a short time period. Since the real AXRIA was going through development hell with it having constant slow-down with all the Memory space it was taking up.

I figured the expirence of making this would help when restarting the project with all the programming shortcuts and appropriate sprite sizing.

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Related works & Links:

AXRIA Retro World: the Comic!

Click to begin reading!

AXRIA Facebook Page!

Reception 

Featured at these sites (Including reviews).

Updates

(Instructions uploaded: 02/01/2013) 

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    have stumbled upon...cutest thing ever. There goes my afternoon.
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